About us
I am a stage designer and event scenographer, specialized in the design and production of stages and sets, from the initial concept to on-site execution. I support clubs, festivals, artists, and institutions in creating strong visual worlds that are coherent, impactful, and technically achievable.
My approach combines art direction, 3D design, technical coordination, and on-site presence, ensuring a smooth, controlled project with no surprises. Each scenography is conceived as a complete experience, serving the audience, the artists, and the technical teams alike.
I work in close collaboration with rigging, sound, lighting, and video teams to design a comprehensive, cohesive, and fully integrated scenography. My role is not to replace these professions, but to engage in dialogue with them from the earliest design stages, ensuring overall coherence between space, volumes, audience flow, light, image, and sound. This collaborative approach allows technical constraints to be anticipated, installations to be optimized, and the final result to remain clear, efficient, and faithful to the artistic intent.
I prioritize modular, efficient solutions adapted to real-world constraints, surrounding myself with specialized professionals whenever the project requires it. My goal: 
to transform a vision into a living, impactful, and functional space.
Eco-friendly 
Each stage I design is created with a strong focus on environmental responsibility.
I prioritize the use of reusable and recycled materials, favor short supply chains, and design every element to be modular and durable, so it can be reused across multiple projects.

My approach aims to reduce waste, limit unnecessary transport, and optimize energy consumption. Sustainability is not a constraint, but a creative driver that allows me to design powerful and immersive spaces while respecting the environment.
Back to Top